Buildings
Sarachovia has 21 theatre compound buildings. Production buildings use exponential curves from level 1 to max level. Upgrade costs and build times rise with level and tech-tree depth — early levels finish in seconds; high levels can take many minutes. See the building tech tree for linear unlock order, or Theatre Compound progression for scene tiers. Click a building for details.
Construction queue
You can run several upgrades at once. The first 3 slots in your construction queue have no extra resource cost. Additional slots add a surcharge to the upgrade price:
- Slot 4: +25% resources
- Slot 5: +50%
- Slot 6: +75%
- Slot 7: +100%
- Slot 8: +150%
- Slot 9+: +200% (then +50% per slot beyond 9)
Build time shown on the upgrade button is before world speed multipliers. Future tech-tree unlocks may add extra queue capacity (see roadmap).
Sample build times (Command HQ, before world speed)
- To Lv1: 18m 0s · C217 M755 F259
- To Lv2: 21m 0s · C265 M921 F316
- To Lv5: 34m 0s · C481 M1672 F574
- To Lv10: 1h 14m · C1110 M4167 F1552
- To Lv15: 2h 42m · C2265 M9899 F4194
- To Lv20: 5h 55m · C6122 M26754 F11336
- To Lv30: 1d 4h 29m 0s · C44716 M195426 F82808
Command & Intel
Resources & Economy
Personnel & Medical
Weapons & Munitions
Vehicles & Aviation
Defence
Production level tables
Defence buildings
Perimeter wall, gatehouse, and watchtower add % bonuses to total defence strength when your base is attacked. The Hardened Bunker adds defence strength and shelters warehouse capacity from raid loot — see Raids & loot. See Theatre Compound progression for stacking rules. Open a built defensive structure on your base for the full breakdown.
- Perimeter Wall

- Gatehouse

- Watchtower

- Hardened Bunker





















